The 3D Art
and the Programming path are the two main paths at GameReady.
In the art path you will learn how to create the entire look of the game and the details in it – the characters, weapons, buildings, nature and all the rest.
The artist is the one decideing how the game will look and feel to the players. Be it Mario, Overwatch, Call of Duty or any other game, there is always an artist or a team of artists standing behind it.
For our 3D Art path, previous knowledge in drawing is recommended (but it’s not a requirement).
Among other things, you will learn:
- 3D Modeling in Maya:
(Credit: Daniel Mor) - 3D Sculpturing with ZBrush / Mudbox
- 2D drawing with Photoshop
- 3D Drawing with Substance Designer / Substance Painter:
- Animation (movement) of characters
- Creative thinking and 3D vision
In addition
Like in all paths in GameReady, you will learn unique methods in the subjects:
- Team Work
- Problem Solving
- Project Planning
- Technical English
- Startup Building
- Portfolio Preparation
- Tools for Self-efficacy
- Result Oriented Thinking
- How to Make Good Money from GameDev
and more quality and interesting stuff that will help you a lot through your entire life. And you will learn all this remotely! So we'll leave the icing on the cake to the lessons. Oh, and the completion of each path grants you a diploma! which proves the training by GameReady 😉
And in short:
The current round of registration is full - you should reserve a place for the next round that will start on - 24/12/2024.
(Even now, the amount of remaining places is very limited)
After you submit your candidature below - we will also give you a Video that explains details about the program 😄