How to Get a Job in Game Development
Master the art of portfolio building and interview preparation. Learn exactly what recruiters are looking for and how to stand out in the competitive game industry.
Breaking into the game industry is tough, but you have a much higher chance when you know what you can expect!
Whether you're a programmer, artist, or a game designer, this workshop will help you build a killer portfolio and ace your job interview.
You will Learn:
Jump to what you care about
Portfolio for Programmers
- Playable project
- Videos over images
- Show relevant work
Portfolio for Game Designers
- Showcase the games you designed
- Demonstrate your process
- Explain design choices
- Problem-solving approach
- Iterate based on feedback
- Use games as a storytelling tool
Portfolio for 3D Artists
- Multiple finished projects
- Images & Videos
- Show the full process
- Demonstrate general art knowledge
- Solid 3D fundamentals
- Work relevant to the job
How to Write a Winning CV
- Working link to your CV/portfolio - a broken or missing link is an automatic disqualification, no follow-up asked
- No em dashes - reviewers read them as AI-written; swap for a comma or period
- Add a real photo - even a bad one beats no photo
How to Win Interviews
- The most common interview questions
- How to talk about your work with confidence
- What recruiters look for
- How to show your teamwork & communication skills
Ready to Take Action?
Three things to do next. Tick them off as you go.
0 of 3 done
- 1
Join Our Hiring Network
We hire constantly, in-house and across our partner studios, including Galaxy Munch, our own co-op game in production. Get on the list and we reach out when a fitting role opens.
- 2
Get the Tracking Sheet
Copy our portfolio checklist to stay organized and track your progress
- 3
Check Our Community
Connect with fellow game developers and get support on your journey










